Why do we teach kids to be good at board/video games instead of inventing them?

If learning to invent games helps with creativity and problem-solving, shouldn’t we focus more on that in schools?

Seriously, what kind of question is this?

Because being good at them is just more fun for most people.

Do you really believe inventing games is more important?

Schools already have too much to teach. There’s no time for everything.

We don’t even teach board games at school, so this doesn’t make sense. Plus, this is just an opinion.

Actually, board games can teach things like math and teamwork. So maybe they are more valuable than you think.

I’m not sure if inventing is more important, but let’s think about video games for a second. Top gamers can make serious money. But it’s the same with developers. Not all succeed in either field, right? It’s a balance. Gamers need developers, and developers need gamers. And what about the marketing, writing, and managing that goes into getting a game out there?

Wait, what was the question again? :thinking:

In our science classes, we teach coding from 5th to 8th grade. Some high schools offer coding classes too.

What’s going on here?

Is this a metaphor or something?

Inventing a good game probably requires being good at one, but I’m not sure it’s ‘better’ than just playing them.

I had to create a few board games for school projects, but I’m old. We were playing Oregon Trail on those big floppy disks back in the day.

It’s not a fact that inventing games is better. It’s just a matter of what someone values. If someone enjoys being good at a game, that’s what’s more important to them.

The school system is mainly focused on college-related skills. Things like inventing games don’t really fit that model.